
The Gaming Experience: Theory, Play, and the Creative Act
Thursday, November 19 | 12:15���1:30 pm
Student Center Theater
This joint discussion between Professor of Art Michael Hughes and Instructor of English Daniel Warhol will consider Gabrielle Zevin���s representations of the gaming experience in Tomorrow, and Tomorrow, and Tomorrow, expanding outward to explore video games in general as art objects that facilitate artistic/aesthetic experiences. Daniel will speak about game criticism and theory within and around the wider contexts of narratology and literary criticism, and explore how these paradigms, and contrasting player/reader experiences, disrupt one another in interesting ways. Michael will consider the question, can game engagement rise to the level of creative act? Such a question prompts us to consider how inspiration, conception, and process are related to the gaming experience.